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ConvertEquirectangle

in Lib.render.utils

Transforms a 360° image that was captured using a mirror ball or a panorama camera via equirectangular mapping so that it can be projected onto a cube without being distorted.

Useful combinations: [LoadImage]

Also see: [Equirectangle], [PolarCoordinates]

Input Parameters

Name (Relevancy & Type) Description
Image (Texture2D)
Resolution (Int2)

Outputs

Name Type
ColorBuffer T3.Core.DataTypes.Texture2D