CollisionForce¶
A simple simulation of sphere collision between points. The radius of the points is defined on emit by the [ParticleSystem]'s PointRadiusW factor.
Some recommendations: 1. Try to increase the radius (either by increasing the emit points W attribute or the radius factor) and adjust the [DrawPoints] radius accordingly. 2. Try to increase [ParticleSystem] damping.
Input Parameters¶
| Name (Relevancy & Type) | Description |
|---|---|
| CellSize (Single) | — |
| Bounciness (Single) | — |
| Attraction (Single) | — |
| IsEnabled (Boolean) | — |
| AttractionDecay (Single) | — |
| CollistionResolve (Single) | — |
Outputs¶
| Name | Type |
|---|---|
| Particles | T3.Core.DataTypes.ParticleSystem |