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CollisionForce

in Lib.particle.force

A simple simulation of sphere collision between points. The radius of the points is defined on emit by the [ParticleSystem]'s PointRadiusW factor.

Some recommendations: 1. Try to increase the radius (either by increasing the emit points W attribute or the radius factor) and adjust the [DrawPoints] radius accordingly. 2. Try to increase [ParticleSystem] damping.

Input Parameters

Name (Relevancy & Type) Description
CellSize (Single) —
Bounciness (Single) —
Attraction (Single) —
IsEnabled (Boolean) —
AttractionDecay (Single) —
CollistionResolve (Single) —

Outputs

Name Type
Particles T3.Core.DataTypes.ParticleSystem