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BendField

in Lib.field.space

Bends / curves the incoming field along the given axis. This works best for small source volumes within a limited unit range. It can be rendered with [RaymarchField] and visualized with [VisualizeFieldDistance].

Similar nodes: [ReflectField], [RepeatWithMirror], [TwistField].

It needs an incoming field like [BoxSDF], [ChainLinkSDF], [FractalSDF] as an input.

For a simple and interactive tutorial on the TiXL rendering pipeline, see [HowToRaymarchField].

Input Parameters

Name (Relevancy & Type) Description
InputField (ShaderGraphNode)
Amount (Single)
Axis (Int32) Defines the axis along which the field is bent
(If changing this value has no effect, any other value must be changed to bring the change into effect)
StepFactor (Single) Reduce this factor to avoid ray marching artifacts.

Outputs

Name Type
Result T3.Core.DataTypes.ShaderGraphNode