Lib.numbers.float.process¶
Operators¶
- Accumulator — Accumulates a value with the incoming rate.
- BlendValues — Blends a number of incoming values with a float value.
- Damp — Damps (i.e. smoothens or filters) an incoming float value.
- DampAngle — Damps (i.e. smoothens or filters) an incoming float value. Avoids flips when jumping from 359 to 0 degrees.
- DetectPulse — Detects if rapid changes within an input signal exceed a threshold. This can be useful for detecting beats in OSC or audio signals.
- Ease — Note: The input value should evolve by steps (e.g., sudden changes) to fully utilize the easing effect.
- EaseKeys — This operator creates smooth, ease-in-out transitions by overriding the easing of keyframes. Customize the transition style with options like cubic, exponential, or back easing, or choose a linear fallback for a simple interpolation.
- FreezeValue — Keeps the current input value as long as Keep is true.
- HasValueDecreased — Tests whether the incoming value has decreased by a defined threshold and outputs this as a Boolean
- Lerp — Blends between two values (lerp). Also see [BlendValues] to blend between more values and [Remap] to blend between two value ranges.
- PeakLevel — Analyzes the incoming value changes and outputs information about the peaks
- RemapValues — Takes in a list of Vector2 and picks the y component of the pair where X is closest to LookupValue.
- SmoothStep — Smoothes an incoming animated value
- Spring — Adds a bounce effect to the incoming value.
Auto-generated from the operator library.