Gamepad¶
in Lib.io.input
Gamepad input using XInput. It supports up to four gamepads.¶
Use in combination with these operators: ThumbSticks: [SelectVec2FromDict] Buttons: [SelectBoolFromFloatDict] Triggers: [SelectFloatFromDict] Check the example: [GamePadExample]
Outputs¶
| Name | Type |
|---|---|
| State | T3.Core.DataTypes.Dict`1[System.Single] |
| IsConnected | System.Boolean |