SortPoints¶
Sort points by distance to camera, so that the distant sprites can be drawn first, and ones closer to camera get blended correctly
Input Parameters¶
| Name (Relevancy & Type) | Description |
|---|---|
| Points (BufferWithViews Required) | — |
| CameraReference (Object Required) | — |
| SortingSpeed (Single) | — |
| Ascending (Boolean) | — |
Outputs¶
| Name | Type |
|---|---|
| Output | T3.Core.DataTypes.BufferWithViews |
| DebugView | T3.Core.DataTypes.Texture2D |