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TiXL documentation

TiXL is a visual programming environment for motion graphics, live visuals, and creative coding on Windows. These pages are the source of truth for what it does and how to use it — if something is explained in Discord or at a meet-up, it should eventually end up here.

New? Start with the Welcome page, which points you at whichever entry fits you best.

Getting started

Understand what TiXL is, whether it fits your project, and how to load your first scene.

Install

Using TiXL

Day-to-day reference: UI windows, graphs, connecting data, exporting, and live-use workflows.

The section README lists topics that still need pages — graph-window reference, essential operators, recipes, MIDI / NDI / Spout, project structuring, and more.

Advanced

Operator reference

Every operator in the Lib.* namespace has a reference page generated from its in-editor description. See operator reference once the exporter is live.

Contributing

Docs, bug reports, and contributing to TiXL itself — entry points and where developer docs live.