FluidFeedback¶
An example of how feedback combined with displacement can lead to a variety of effects.
All Feedback Ops: [FluidFeedback] [AdvancedFeedback] [AdvancedFeedback2]
Also see [AfterGlow2]
Input Parameters¶
| Name (Relevancy & Type) | Description |
|---|---|
| Command (Command Required) | — |
| Displacement (Single) | — |
| Shade (Single) | — |
| BlurRadius (Single) | — |
| SampleDistance (Single) | — |
| Twist (Single) | — |
| Zoom (Single) | — |
| Rotate (Single) | — |
| Offset (Vector2) | — |
| DisplaceOffset (Single) | — |
| Reset (Boolean) | — |
| IsEnabled (Boolean) | — |
Outputs¶
| Name | Type |
|---|---|
| ColorBuffer | T3.Core.DataTypes.Texture2D |