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CollapseVertices

in Lib.mesh.modify

A simple effect that snaps the position of vertices to a grid. This might look interesting.

Input Parameters

Name (Relevancy & Type) Description
Amount (Single)
StepCount (Int32)
SmoothSteps (Single)
GridSize (Single)
GridOffset (Vector3)
VolumeShape (Int32)
Center (Vector3)
Stretch (Vector3)
Scale (Single)
Rotate (Vector3)
FallOff (Single)
Phase (Single)
Extend (Single)
InputMesh (MeshBuffers Required)

Outputs

Name Type
Result T3.Core.DataTypes.MeshBuffers