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CustomForce

in Lib.particle.force

Allows to write small shaders to create custom particle force effects.

Input Parameters

Name (Relevancy & Type) Description
Field (ShaderGraphNode Required) —
Amount (Single) —
Offset (Vector3) —
A (Single) —
B (Single) —
C (Single) —
D (Single) —
GainAndBias (Vector2) —
Gradient (Gradient) —
ShaderCode (String) —
AdditionalDefines (String) —
NormalSamplingDistance (Single) —
Color (Vector4) —
Image (Texture2D) —
TemplateFile (String) —

Outputs

Name Type
Particles T3.Core.DataTypes.ParticleSystem