CustomForce
in Lib.particle.force
Allows to write small shaders to create custom particle force effects.
| Name (Relevancy & Type) |
Description |
| Field (ShaderGraphNode Required) |
— |
| Amount (Single) |
— |
| Offset (Vector3) |
— |
| A (Single) |
— |
| B (Single) |
— |
| C (Single) |
— |
| D (Single) |
— |
| GainAndBias (Vector2) |
— |
| Gradient (Gradient) |
— |
| ShaderCode (String) |
— |
| AdditionalDefines (String) |
— |
| NormalSamplingDistance (Single) |
— |
| Color (Vector4) |
— |
| Image (Texture2D) |
— |
| TemplateFile (String) |
— |
Outputs
| Name |
Type |
| Particles |
T3.Core.DataTypes.ParticleSystem |