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Image2dSDF

in Lib.field.generate.sdf

Uses the grayscale information of a texture as (signed) distance data. This works nicely with [JumpFloodFill]

Input Parameters

Name (Relevancy & Type) Description
SdfImage (Texture2D Required) —
SdfScale (Single) —
ImageSize (Vector2) —
Offset (Single) —

Outputs

Name Type
Result T3.Core.DataTypes.ShaderGraphNode