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AddNoise

in Lib.point.modify

Creates a new buffer by resampling the connected points. This can be useful for increasing resolution or smoothing out hard edges.

Also see [SimNoiseOffset] and [TurbulenceForce]

Input Parameters

Name (Relevancy & Type) Description
Points (BufferWithViews Required)
Strength (Single) Defines the total intensity of the random movements.
StrengthFactor (Int32)
Frequency (Single) Defines the frequency, i.e., how fast the points move.
Phase (Single) Defines the phase of the noise and can be animated with a [Value], e.g., using [Time].
Variation (Single) Adds more variance and detail to the noise.
AmountDistribution (Vector3) Multiplier for the individual axes to amplify/attenuate the noise in certain directions.
RotationLookupDistance (Single) Defines the rotation lookup distance
NoiseOffset (Vector3) Shifts the noise per axis.

Outputs

Name Type
Output T3.Core.DataTypes.BufferWithViews