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AddNoise

in Lib.point.modify

Creates a new buffer by resampling the connected points. This can be useful for increasing resolution or smoothing out hard edges.

Also see [SimNoiseOffset] and [TurbulenceForce]

Input Parameters

Name (Relevancy & Type) Description
Points (BufferWithViews Required) —
Strength (Single) Defines the total intensity of the random movements.
StrengthFactor (Int32) —
Frequency (Single) Defines the frequency, i.e., how fast the points move.
Phase (Single) Defines the phase of the noise and can be animated with a [Value], e.g., using [Time].
Variation (Single) Adds more variance and detail to the noise.
AmountDistribution (Vector3) Multiplier for the individual axes to amplify/attenuate the noise in certain directions.
RotationLookupDistance (Single) Defines the rotation lookup distance
NoiseOffset (Vector3) Shifts the noise per axis.

Outputs

Name Type
Output T3.Core.DataTypes.BufferWithViews