RaymarchPoints¶
Moves points along their Z-axis until they hit an SDF surface.
This can be used for visualizing raymarching or simlurate rays being reflected from an SDF surface.
Input Parameters¶
| Name (Relevancy & Type) | Description |
|---|---|
| Field (ShaderGraphNode Required) | — |
| Points (BufferWithViews Required) | — |
| MaxSteps (Int32) | — |
| MinDistance (Single) | — |
| StepDistanceFactor (Single) | — |
| MaxReflectionCount (Int32) | — |
| Mode (Int32) | — |
| WriteDistanceTo (Int32) | — |
| WriteStepCountTo (Int32) | — |
| NormalSamplingDistance (Single) | — |
| MaxDistance (Single) | — |
Outputs¶
| Name | Type |
|---|---|
| Result2 | T3.Core.DataTypes.BufferWithViews |