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RaymarchPoints

in Lib.field.use

Moves points along their Z-axis until they hit an SDF surface.

This can be used for visualizing raymarching or simlurate rays being reflected from an SDF surface.

Input Parameters

Name (Relevancy & Type) Description
Field (ShaderGraphNode Required) —
Points (BufferWithViews Required) —
MaxSteps (Int32) —
MinDistance (Single) —
StepDistanceFactor (Single) —
MaxReflectionCount (Int32) —
Mode (Int32) —
WriteDistanceTo (Int32) —
WriteStepCountTo (Int32) —
NormalSamplingDistance (Single) —
MaxDistance (Single) —

Outputs

Name Type
Result2 T3.Core.DataTypes.BufferWithViews