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DrawScreenQuad

in Lib.render.basic

Renders a rectangle that is locked to the camera view and automatically adjusts to the right image aspect ratio.

Input Parameters

Name (Relevancy & Type) Description
Texture (Texture2D Relevant)
Color (Vector4) Selects a color which will be multiplied with the incoming image.
Width (Single) Multiplier for Width
Height (Single) Multiplier for Height
BlendMode (Int32) Selects the Blend mode
EnableDepthTest (Boolean) This defines whether the Quad covers itself or is covered by or covers other meshes.
EnableDepthWrite (Boolean) This defines whether the Quad covers itself or is covered by or covers other meshes.
Position (Vector2) Manipulates the position of the Quad
X = Right / Left
Y = Up / Down
Filter (Filter) Selects which Filter is used for rendering the incoming texture

Outputs

Name Type
Output T3.Core.DataTypes.Command