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PointsToDmxLights

in Lib.io.dmx

Converts 3D points into DMX channel values for lighting fixtures. Supports position, rotation (pan/tilt), color, and custom features.

Input Parameters

Name (Relevancy & Type) Description
EffectedPoints (BufferWithViews) —
ReferencePoints (BufferWithViews) —
FixtureChannelSize (Int32) —
FitInUniverse (Boolean) —
FillUniverse (Boolean) —
DebugToLog (Boolean) —
TestModeSelect (Int32) —
GetPosition (Boolean) —
PositionMeasureAxis (Int32) —
InvertPositionDirection (Boolean) —
PositionDistanceRange (Vector2) —
PositionChannel (Int32) —
PositionFineChannel (Int32) —
GetRotation (Boolean) —
ForwardVector (Int32) —
RotationOrder (Int32) —
InvertX (Boolean) —
InvertY (Boolean) —
InvertZ (Boolean) —
PanAxis (Int32) —
InvertPan (Boolean) —
TiltAxis (Int32) —
InvertTilt (Boolean) —
ShortestPathPanTilt (Boolean) —
PanRange (Vector2) —
PanChannel (Int32) —
PanFineChannel (Int32) —
TiltRange (Vector2) —
TiltChannel (Int32) —
TiltFineChannel (Int32) —
PanOffset (Single) —
TiltOffset (Single) —
VisPanAxis (Int32) —
VisTiltAxis (Int32) —
GetColor (Boolean) —
RgbToCmy (Boolean) —
RedChannel (Int32) —
GreenChannel (Int32) —
BlueChannel (Int32) —
AlphaChannel (Int32) —
WhiteChannel (Int32) —
Is16BitColor (Boolean) —
GetF1 (Boolean) —
GetF1ByPixel (Boolean) —
F1Channel (Int32) —
GetF2 (Boolean) —
GetF2ByPixel (Boolean) —
F2Channel (Int32) —
CustomVariableChannels (List`1) —
CustomVariableValues (List`1) —

Outputs

Name Type
Result System.Collections.Generic.List`1[System.Int32]
VisualizeLights T3.Core.DataTypes.BufferWithViews