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FollowMeshSurfaceForce

in Lib.particle.force

Contains particles close to a surface of a simple(!) mesh geometry.

Input Parameters

Name (Relevancy & Type) Description
Amount (Single) The acceleration towards and on the surface.
RandomizeSpeed (Single) A random factor on the target speed.
SurfaceDistance (Single) The distance above the surface the particles will try to maintain.

Note: The effect does not work well with negative distances.
RandomSurfaceDistance (Single) A random offset on the target surface distance.
Spin (Single) Add a random rotation. This could be useful for wiggling or vein-like motions.
RandomSpin (Single) A continuous random offset onto the spin. This can lead to more natural looking effects.
RandomPhase (Single) Can be used to animate the random offsets mentioned above.
MeshBuffers (MeshBuffers Required) —
ShowGizmo (GizmoVisibility) When enabled shows an outline of the mesh if the output window has the Show Gizmos enabled.

Outputs

Name Type
Particles T3.Core.DataTypes.ParticleSystem