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FollowMeshSurfaceForce

in Lib.particle.force

Contains particles close to a surface of a simple(!) mesh geometry.

Input Parameters

Name (Relevancy & Type) Description
Amount (Single) The acceleration towards and on the surface.
RandomizeSpeed (Single) A random factor on the target speed.
SurfaceDistance (Single) The distance above the surface the particles will try to maintain.

Note: The effect does not work well with negative distances.
RandomSurfaceDistance (Single) A random offset on the target surface distance.
Spin (Single) Add a random rotation. This could be useful for wiggling or vein-like motions.
RandomSpin (Single) A continuous random offset onto the spin. This can lead to more natural looking effects.
RandomPhase (Single) Can be used to animate the random offsets mentioned above.
MeshBuffers (MeshBuffers Required)
ShowGizmo (GizmoVisibility) When enabled shows an outline of the mesh if the output window has the Show Gizmos enabled.

Outputs

Name Type
Particles T3.Core.DataTypes.ParticleSystem