RadialGradient¶
Generates an image with a radial gradient.
Similar Ops: [LinearGradient] [NGon] [RoundedRect] [Rings] [Blob]
Input Parameters¶
| Name (Relevancy & Type) | Description |
|---|---|
| Image (Texture2D) | — |
| Gradient (Gradient) | — |
| Width (Single) | The size of the gradient. Flips the gradient if smaller than 0. |
| Stretch (Vector2) | An additional stretch factor |
| Offset (Single) | Offsets the gradient. |
| PingPong (Boolean) | Repeats the gradient once. This can be useful for rings. |
| Repeat (Boolean) | Repeats the gradient. |
| Center (Vector2) | Center of the gradient |
| PolarOrientation (Boolean) | If enabled switches to a "star like" polar coordiante orienation. |
| BiasAndGain (Vector2) | Applies Gain and Bias before sampling the gradiant. |
| Noise (Single) | Adding slight noise can improve color banding. |
| BlendMode (Int32) | Blendmode when applied onto a connected input image. |
| Resolution (Int2) | The resolution. If 0,0 will use requested resuition of the input resolution if connected. |
| TextureFormat (Format) | — |
| GenerateMipMaps (Boolean) | — |
Outputs¶
| Name | Type |
|---|---|
| TextureOutput | T3.Core.DataTypes.Texture2D |