HoneyCombTiles¶
Creates a hexagonal pattern based on an incoming image. Tip: Use [AdjustColors] on the incoming image to manipulate the pattern
For similar effects or interesting combinations see: [MosaicTiling] [VoronoiCells] [SubdivisionStretch] [HoneyCombTiles] [TriangleGridTransition] [Dither] [AsciiRender]
Input Parameters¶
| Name (Relevancy & Type) | Description |
|---|---|
| Image (Texture2D Required) | — |
| Fill (Vector4) | — |
| Background (Vector4) | — |
| Center (Vector2) | Shifts the position of the Tiles without affecting the incoming image |
| Rotation (Single) | Rotates the pattern without rotating the incoming image |
| Divisions (Single) | Defines the size of the Tiles |
| LineThickness (Single) | Defines the thickness of the lines between the tiles |
| MixOriginal (Single) | Defines if and how much the incoming image is multiplied with the generated pattern |
| Resolution (Int2) | Overwrites the resolution |
Outputs¶
| Name | Type |
|---|---|
| TextureOutput | T3.Core.DataTypes.Texture2D |