DrawLinesBuildup¶
Renders incoming points as growing strokes. The points' W attribute encodes the U progress of the extension of the strokes.
This operator requires a texture with a [LinearGradient] that is transparent at the ends.
Another approach would be [SvgToPoints]->[PrepareSvgLineTransition]->[ListToBuffer]->[DrawLinesBuildup].
Input Parameters¶
| Name (Relevancy & Type) | Description |
|---|---|
| GPoints (BufferWithViews Required) | — |
| Color (Vector4) | — |
| LineWidth (Single) | — |
| ShrinkWithDistance (Single) | — |
| TransitionProgress (Single) | — |
| VisibleRange (Single) | — |
| Texture_ (Texture2D) | — |
| EnableTest (Boolean) | — |
| EnableDepthWrite (Boolean) | — |
| BlendMod (Int32) | — |
Outputs¶
| Name | Type |
|---|---|
| Output | T3.Core.DataTypes.Command |