Skip to content

DrawLinesBuildup

in Lib.point.draw

Renders incoming points as growing strokes. The points' W attribute encodes the U progress of the extension of the strokes.

This operator requires a texture with a [LinearGradient] that is transparent at the ends.

Another approach would be [SvgToPoints]->[PrepareSvgLineTransition]->[ListToBuffer]->[DrawLinesBuildup].

Input Parameters

Name (Relevancy & Type) Description
GPoints (BufferWithViews Required) —
Color (Vector4) —
LineWidth (Single) —
ShrinkWithDistance (Single) —
TransitionProgress (Single) —
VisibleRange (Single) —
Texture_ (Texture2D) —
EnableTest (Boolean) —
EnableDepthWrite (Boolean) —
BlendMod (Int32) —

Outputs

Name Type
Output T3.Core.DataTypes.Command