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DrawLinesBuildup

in Lib.point.draw

Renders incoming points as growing strokes. The points' W attribute encodes the U progress of the extension of the strokes.

This operator requires a texture with a [LinearGradient] that is transparent at the ends.

Another approach would be [SvgToPoints]->[PrepareSvgLineTransition]->[ListToBuffer]->[DrawLinesBuildup].

Input Parameters

Name (Relevancy & Type) Description
GPoints (BufferWithViews Required)
Color (Vector4)
LineWidth (Single)
ShrinkWithDistance (Single)
TransitionProgress (Single)
VisibleRange (Single)
Texture_ (Texture2D)
EnableTest (Boolean)
EnableDepthWrite (Boolean)
BlendMod (Int32)

Outputs

Name Type
Output T3.Core.DataTypes.Command