SetSDFMaterial¶
Injects a Color provider into the shader graph.
There can be multiple colors which can be mixed with [CombineSDF]
Input Parameters¶
| Name (Relevancy & Type) | Description |
|---|---|
| SdfField (ShaderGraphNode Required) | — |
| ColorField (ShaderGraphNode) | — |
| Color (Vector4) | — |
Outputs¶
| Name | Type |
|---|---|
| Result | T3.Core.DataTypes.ShaderGraphNode |