VolumeForce¶
Repels particles from primitive volumes.
This force uses the particle's radius in world units as defined on emit by [ParticleSystem]. Please check the documentation on that operator.
Input Parameters¶
| Name (Relevancy & Type) | Description |
|---|---|
| Amount (Single) | — |
| VolumeShape (Int32) | — |
| VolumeCenter (Vector3) | — |
| VolumeRotate (Vector3) | — |
| VolumeStretch (Vector3) | — |
| VolumeScale (Single) | — |
| Bounciness (Single) | — |
| RandomizeBounce (Single) | — |
| RandomizeReflection (Single) | — |
| Attraction (Single) | — |
| AttractionDecay (Single) | — |
| Repulsion (Single) | — |
| GizmoVisibility (GizmoVisibility) | — |
| InvertVolume (Boolean) | — |
Outputs¶
| Name | Type |
|---|---|
| ParticleSystem | T3.Core.DataTypes.ParticleSystem |