TimeDisplace
in Lib.image.fx.distort
Uses a texture array history buffer to displace in time.
| Name (Relevancy & Type) |
Description |
| Image (Texture2D Required) |
— |
| DisplaceMap (Texture2D Required) |
— |
| DisplaceMode (Int32) |
— |
| Displacement (Single) |
— |
| DisplacementOffset (Single) |
— |
| Twist (Single) |
— |
| Shade (Single) |
Darkens the effect |
| SampleRadius (Single) |
— |
| DisplaceMapOffset (Vector2) |
— |
| WrapMode (TextureAddressMode) |
Defines if and how the image is repeated at its edge |
| GenerateMips (Boolean) |
— |
| RGSS_4xAA (Boolean) |
— |
| TextureFiltering (Filter) |
— |
Outputs
| Name |
Type |
| Output |
T3.Core.DataTypes.Texture2D |