ValuesToTexture¶
Converts a list of values into pixels of a texture in real time. See the example of how this can be used to create audio reactive visualizers with [PlaybackFFT] and [LinearSamplePointAttributes]
Input Parameters¶
| Name (Relevancy & Type) | Description |
|---|---|
| Values (List`1) | — |
| Offset (Single) | — |
| Gain (Single) | — |
| Pow (Single) | — |
| Direction (Int32) | — |
Outputs¶
| Name | Type |
|---|---|
| ValuesTexture | T3.Core.DataTypes.Texture2D |