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CustomVertexShader

in Lib.mesh.modify

Uses custom shader code to manipulate the vertices of a mesh.

Input Parameters

Name (Relevancy & Type) Description
Mesh (MeshBuffers) —
SplitVertices (Boolean) —
RecomputeNormals (Boolean) —
Offset (Vector3) —
A (Single) —
B (Single) —
C (Single) —
D (Single) —
GainAndBias (Vector2) —
Image (Texture2D) —
Gradient (Gradient) —
ShaderCode (String) —
AdditionalDefines (String) —
ShaderTemplate (String) —
ShaderGraph (ShaderGraphNode) —

Outputs

Name Type
MeshBuffers T3.Core.DataTypes.MeshBuffers
GeneratedCode System.String