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CustomVertexShader

in Lib.mesh.modify

Uses custom shader code to manipulate the vertices of a mesh.

Input Parameters

Name (Relevancy & Type) Description
Mesh (MeshBuffers)
SplitVertices (Boolean)
RecomputeNormals (Boolean)
Offset (Vector3)
A (Single)
B (Single)
C (Single)
D (Single)
GainAndBias (Vector2)
Image (Texture2D)
Gradient (Gradient)
ShaderCode (String)
AdditionalDefines (String)
ShaderTemplate (String)
ShaderGraph (ShaderGraphNode)

Outputs

Name Type
MeshBuffers T3.Core.DataTypes.MeshBuffers
GeneratedCode System.String