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ColorGrade

in Lib.image.color

Adjusts the color grading of the incoming image for the Gain (highlights), Gamma (mid-tones), and Lift (shadows).

Gray values are neutral. Alpha can be used to amplify the effect. Vignette color, size, and position can be used for additional effects.

Try: - blending by hovering over presets while holding the ALT key. - dragging the parameter color swatches vertically with the left and right mouse buttons to quickly adjust brightness and alpha. - adding a [WaveForm2] operator to visualize the image properties.

Operator with more options that also allows objects far away from the camera to be colored differently than close objects: [ColorGradeDepth]

Also consider using [AdjustColors].

Input Parameters

Name (Relevancy & Type) Description
Texture2d (Texture2D Required) —
PreSaturate (Single) —
Gain (Vector4) —
Gamma (Vector4) —
Lift (Vector4) —
VignetteColor (Vector4) —
VignetteRadius (Single) —
VignetteFeather (Single) —
VignetteCenter (Vector2) —
GenerateMipmaps (Boolean) —
ClampResult (Boolean) —

Outputs

Name Type
Output T3.Core.DataTypes.Texture2D