ColorGrade¶
Adjusts the color grading of the incoming image for the Gain (highlights), Gamma (mid-tones), and Lift (shadows).
Gray values are neutral. Alpha can be used to amplify the effect. Vignette color, size, and position can be used for additional effects.
Try: - blending by hovering over presets while holding the ALT key. - dragging the parameter color swatches vertically with the left and right mouse buttons to quickly adjust brightness and alpha. - adding a [WaveForm2] operator to visualize the image properties.
Operator with more options that also allows objects far away from the camera to be colored differently than close objects: [ColorGradeDepth]
Also consider using [AdjustColors].
Input Parameters¶
| Name (Relevancy & Type) | Description |
|---|---|
| Texture2d (Texture2D Required) | — |
| PreSaturate (Single) | — |
| Gain (Vector4) | — |
| Gamma (Vector4) | — |
| Lift (Vector4) | — |
| VignetteColor (Vector4) | — |
| VignetteRadius (Single) | — |
| VignetteFeather (Single) | — |
| VignetteCenter (Vector2) | — |
| GenerateMipmaps (Boolean) | — |
| ClampResult (Boolean) | — |
Outputs¶
| Name | Type |
|---|---|
| Output | T3.Core.DataTypes.Texture2D |