RemapColor¶
Replaces the colors of an image with a gradient based on its brightness. This can be used to emulate gradient curves or level adjustments or color cycling effects.
Tip: This operator can be used to simulate "adjustment curves" from image manipulation software when gradient interpolation is set to spline.
Note: The gradient's alpha channel can control the intensity of the effect.
Also consider using [Tint].
Input Parameters¶
| Name (Relevancy & Type) | Description |
|---|---|
| Image (Texture2D) | — |
| Gradient (Gradient) | — |
| Mode (Int32) | — |
| Exposure (Single) | — |
| GainAndBias (Vector2) | — |
| Cycle (Single) | — |
| WrapMode (TextureAddressMode) | — |
| DontColorAlpha (Boolean) | — |
| Resolution (Int2) | — |
| Repeat (Single) | — |
| GradientSteps (Int32) | — |
Outputs¶
| Name | Type |
|---|---|
| TextureOutput | T3.Core.DataTypes.Texture2D |