Lib.render.camera¶
Sub-namespaces¶
Operators¶
- ActionCamera — Allows to interactive control a camera starting from a giving reference camera.
- BlendCameras — Smoothly blends between multiple cameras by using a floating point index.
- CamPosition — Returns the current camera properties. This can be very useful for positioning or emitting things in front of the camera.
- Camera — Sets the camera for the subgraph.
- CameraWithRotation — An alternative camera operator
- CurrentCamMatrices — Returns various matrices of the current context camera.
- OrbitCamera — Provides common camera movement utilities for an easy dynamic camera setup.
- OrthographicCamera — Set an orthographic project matrix for the operators following further down (i.e., to the left).
- ReuseCamera — Set the projection matrix to the properties provided by another camera.
- ShiftCamera — Shifts the clip space of the current context projection matrix.
Auto-generated from the operator library.