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FieldVolumeForce

in Lib.particle.force

Allows the use of a signed distance field as a force to manipulate a particle system.

Works as an input for [ParticleSystem]. Needs an SDF like [CylinderSDF], [SphereSDF] in order to work.

Input Parameters

Name (Relevancy & Type) Description
Field (ShaderGraphNode Required)
Amount (Single)
Attraction (Single)
AttractionDecay (Single)
Repulsion (Single)
ReflectOnCollision (Boolean)
Bounciness (Single)
RandomizeBounce (Single)
RandomizeReflection (Single)
InvertVolume (Boolean)
NormalSamplingDistance (Single)
ApplyColorOnCollision (Boolean)

Outputs

Name Type
Particles T3.Core.DataTypes.ParticleSystem