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FieldVolumeForce

in Lib.particle.force

Allows the use of a signed distance field as a force to manipulate a particle system.

Works as an input for [ParticleSystem]. Needs an SDF like [CylinderSDF], [SphereSDF] in order to work.

Input Parameters

Name (Relevancy & Type) Description
Field (ShaderGraphNode Required) —
Amount (Single) —
Attraction (Single) —
AttractionDecay (Single) —
Repulsion (Single) —
ReflectOnCollision (Boolean) —
Bounciness (Single) —
RandomizeBounce (Single) —
RandomizeReflection (Single) —
InvertVolume (Boolean) —
NormalSamplingDistance (Single) —
ApplyColorOnCollision (Boolean) —

Outputs

Name Type
Particles T3.Core.DataTypes.ParticleSystem