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DirectionalBlur

in Lib.image.fx.blur

Blurs the incoming image along a directional angle.

You can override the angle and strength through an FXTexture with: R - Angle G - Strength

Using an effects texture, especially one that is a blurred version of the input image, is particularly interesting.

Input Parameters

Name (Relevancy & Type) Description
Image (Texture2D Required)
Size (Single)
Samples (Single)
Angle (Single)
FxTextures (Texture2D)
FxAngleFactor (Single)
FxSizeFactor (Single)
RefinementPass (Boolean)
RefinementSamples (Int32)
RefineSizeFactor (Single)
Wrap (TextureAddressMode)
Resolution (Int2)

Outputs

Name Type
TextureOutput T3.Core.DataTypes.Texture2D