LightRaysFx¶
Based on "Simpler God Rays" by akufishi Pimped by Newemka
Input Parameters¶
| Name (Relevancy & Type) | Description |
|---|---|
| Image (Texture2D Required) | — |
| TextureFX (Texture2D Relevant) | Allows to bring more variations to the light rays This texture is using multiply blending mode |
| Direction (Vector2) | — |
| Samples (Int32) | — |
| Length (Single) | — |
| RayColor (Vector4) | — |
| Decay (Single) | — |
| ApplyFXToBackground (Single) | — |
| Amount (Single) | — |
Outputs¶
| Name | Type |
|---|---|
| Output | T3.Core.DataTypes.Texture2D |