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LightRaysFx

in Lib.image.fx.stylize

Based on "Simpler God Rays" by akufishi Pimped by Newemka

Input Parameters

Name (Relevancy & Type) Description
Image (Texture2D Required) —
TextureFX (Texture2D Relevant) Allows to bring more variations to the light rays
This texture is using multiply blending mode
Direction (Vector2) —
Samples (Int32) —
Length (Single) —
RayColor (Vector4) —
Decay (Single) —
ApplyFXToBackground (Single) —
Amount (Single) —

Outputs

Name Type
Output T3.Core.DataTypes.Texture2D