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LightRaysFx

in Lib.image.fx.stylize

Based on "Simpler God Rays" by akufishi Pimped by Newemka

Input Parameters

Name (Relevancy & Type) Description
Image (Texture2D Required)
TextureFX (Texture2D Relevant) Allows to bring more variations to the light rays
This texture is using multiply blending mode
Direction (Vector2)
Samples (Int32)
Length (Single)
RayColor (Vector4)
Decay (Single)
ApplyFXToBackground (Single)
Amount (Single)

Outputs

Name Type
Output T3.Core.DataTypes.Texture2D