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WorleyNoise

in Lib.image.generate.noise

Also called Voronoi noise and cellular noise. It allows creating nice textures, from organic to science fiction spaceship hull.

It has various methods like: * Manhattan Worley * Chebyshev Worley

Combine it with [Steps] or / and [DetectEdges] for example.

Available Noise Ops [WorleyNoise] [FractalNoise] [ShardNoise]

Input Parameters

Name (Relevancy & Type) Description
Texture (Texture2D)
TextureBlend (Single)
ColorA (Vector4)
ColorB (Vector4)
Scale (Single)
Stretch (Vector2)
Offset (Vector2)
Phase (Single)
Randomness (Single)
Clamping (Vector2)
GainAndBias (Vector2)
Method (Int32)
Resolution (Int2)
GenerateMips (Boolean)

Outputs

Name Type
TextureOutput T3.Core.DataTypes.Texture2D