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SimNoiseOffset

in Lib.point.sim

Adds Perlin curl noise to a point buffer.

Note: Different from [AddNoise], this effect modifies the original buffer and is therefore not deterministic. Also see [TurbulenceForce]

Input Parameters

Name (Relevancy & Type) Description
GPoints (BufferWithViews Required)
Amount (Single) Defines the total intensity of the random movements.
Frequency (Single) Defines the frequency, i.e. how fast the points move.
Phase (Single) Defines the phase of the noise and can be animated with a [Value], e.g. using [Time].
Variation (Single) Adds more variance and detail to the noise.
AmountDistribution (Vector3) Multiplier for the individual axes to amplify / attenuate the noise in certain directions.
RotLookupDistance (Single) Defines the rotation lookup distance
UseCurlNoise (Boolean) Switches back and forth between different noise variants
IsEnabled (Boolean) Toggles the effect on / off

Outputs

Name Type
OutBuffer T3.Core.DataTypes.BufferWithViews