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PushPullSDF

in Lib.field.adjust

Makes the incoming SDF volumes thicker or thinner by pushing or pulling the surface by adding a constant value to the distance.

Input Parameters

Name (Relevancy & Type) Description
SdfField (ShaderGraphNode Required) —
AmountField (ShaderGraphNode) Add additional scale field to simulate some kind of displacement.
This will break the Lipschitz continuity of your field and cause artifacts when raymarching.
Amount (Single) —
StepScale (Single) —

Outputs

Name Type
Result T3.Core.DataTypes.ShaderGraphNode