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PushPullSDF

in Lib.field.adjust

Makes the incoming SDF volumes thicker or thinner by pushing or pulling the surface by adding a constant value to the distance.

Input Parameters

Name (Relevancy & Type) Description
SdfField (ShaderGraphNode Required)
AmountField (ShaderGraphNode) Add additional scale field to simulate some kind of displacement.
This will break the Lipschitz continuity of your field and cause artifacts when raymarching.
Amount (Single)
StepScale (Single)

Outputs

Name Type
Result T3.Core.DataTypes.ShaderGraphNode