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MeshProjectUV

in Lib.mesh.modify

Overwrites the existing UV coordinates with planar mapping.

Becomes visible with [DrawMesh].

To manipulate existing UV Coordinates see [TransformMeshUVs].

Also see [ReprojectToUV].

Input Parameters

Name (Relevancy & Type) Description
Mesh (MeshBuffers)
Translate (Vector3) Moves the position of the planar mapping
Rotate (Vector3) Rotates the planar mapping
Stretch (Vector3) Scales the mapping of the individual axes
Scale (Single) Uniformly scales the mapping
ToTexCoord2 (Boolean)

Outputs

Name Type
OutBuffer T3.Core.DataTypes.MeshBuffers