MeshProjectUV¶
Overwrites the existing UV coordinates with planar mapping.
Becomes visible with [DrawMesh].
To manipulate existing UV Coordinates see [TransformMeshUVs].
Also see [ReprojectToUV].
Input Parameters¶
| Name (Relevancy & Type) | Description |
|---|---|
| Mesh (MeshBuffers) | — |
| Translate (Vector3) | Moves the position of the planar mapping |
| Rotate (Vector3) | Rotates the planar mapping |
| Stretch (Vector3) | Scales the mapping of the individual axes |
| Scale (Single) | Uniformly scales the mapping |
| ToTexCoord2 (Boolean) | — |
Outputs¶
| Name | Type |
|---|---|
| OutBuffer | T3.Core.DataTypes.MeshBuffers |