BoxFrameSDF¶
Generates a procedural Box Frame field which can be rendered with [RaymarchField] and visualized with [VisualizeFieldDistance]. Can be used with [RepeatFieldLimit] to generate a chain.
For a simple and interactive tutorial on the TiXL rendering pipeline, see [HowToRaymarchField].
It can be modified with [BendField], [TransformField], [PolarRepeat] and more.
Similar nodes: [BoxSDF], [OctahedronSDF], [PyramidSDF].
Input Parameters¶
| Name (Relevancy & Type) | Description |
|---|---|
| Center (Vector3) | Position in space |
| Size (Vector3) | Defines the size of the box x = width y = height z = depth |
| UniformScale (Single) | Scales uniformly in all directions |
| Thickness (Single) | Defines how thick is the frame |
Outputs¶
| Name | Type |
|---|---|
| Result | T3.Core.DataTypes.ShaderGraphNode |