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ScreenCloseUp

in Lib.image.fx.stylize

Uses the incoming 2D image and puts it on a virtual LCD/screen in a 3D scene that looks as if it is being filmed by a real camera (including depth of field etc)

Works great with [PlayVideo] or any [RenderTarget] or [ScreenCapture].

Additional ops can be used to emphasize the illusion of a real camera such as: [ChromaticAbberation], [ColorGrade], [Grain]

Input Parameters

Name (Relevancy & Type) Description
Texture2d (Texture2D Required)
Zoom (Single) Defines the distance to the virtual LCD/Screen
Target (Vector2) Offsets the target of the virtual camera
Tilt (Vector2) Tilts/offsets the virtual camera without moving the target
X = Left / Right
Y = Up / Down
FogStrength (Single) Defines the intensity of the fog (looks like a vignette)
Glossy (Single) Defines the glossiness of the screen
DepthOfField (Single) Defines how large the depth of field range is
BackgroundColor (Vector4)

Outputs

Name Type
Output T3.Core.DataTypes.Texture2D