PlaneSDF¶
Creates a flat surface as an SDF field. Generates a procedural flat surface field which can be rendered with [RaymarchField] and visualized with [VisualizeFieldDistance].
For a simple and interactive tutorial on the TiXL rendering pipeline for signed distance fields, see [HowToRaymarchField].
It can be modified with [BendField], [TransformField], [PolarRepeat] and more.
Similar nodes: [BoxSDF], [ChainLinkSDF], [FractalSDF].
To use a Mesh made of polygons refer to [QuadMesh].
Input Parameters¶
| Name (Relevancy & Type) | Description |
|---|---|
| Center (Vector3) | — |
| Axis (Int32) | — |
Outputs¶
| Name | Type |
|---|---|
| Result | T3.Core.DataTypes.ShaderGraphNode |