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SimDisplacePoints2d

in Lib.point.sim

Applies a displacement to the current point position. This operator modifies the incoming buffer and thus can be used for simulations with [KeepPoints].

Input Parameters

Name (Relevancy & Type) Description
GPoints (BufferWithViews Required) —
DisplaceAmount (Single) —
DisplaceOffset (Single) —
Twist (Single) —
Texture (Texture2D Required) —
Center (Vector3) —
TextureScale (Vector2) —
TextureRotate (Vector3) —
TextureMode (TextureAddressMode) —
SampleRadius (Single) —

Outputs

Name Type
OutBuffer T3.Core.DataTypes.BufferWithViews