SimDisplacePoints2d¶ in Lib.point.sim Applies a displacement to the current point position. This operator modifies the incoming buffer and thus can be used for simulations with [KeepPoints]. Input Parameters¶ Name (Relevancy & Type) Description GPoints (BufferWithViews Required) — DisplaceAmount (Single) — DisplaceOffset (Single) — Twist (Single) — Texture (Texture2D Required) — Center (Vector3) — TextureScale (Vector2) — TextureRotate (Vector3) — TextureMode (TextureAddressMode) — SampleRadius (Single) — Outputs¶ Name Type OutBuffer T3.Core.DataTypes.BufferWithViews