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SimDisplacePoints2d

in Lib.point.sim

Applies a displacement to the current point position. This operator modifies the incoming buffer and thus can be used for simulations with [KeepPoints].

Input Parameters

Name (Relevancy & Type) Description
GPoints (BufferWithViews Required)
DisplaceAmount (Single)
DisplaceOffset (Single)
Twist (Single)
Texture (Texture2D Required)
Center (Vector3)
TextureScale (Vector2)
TextureRotate (Vector3)
TextureMode (TextureAddressMode)
SampleRadius (Single)

Outputs

Name Type
OutBuffer T3.Core.DataTypes.BufferWithViews