AsciiRender¶
Draws the incoming image as shaded ASCII characters, similar to 'The Matrix'.
Tip: You can connect [AnimVec2] with the 'Endless vertical' to the offset.
For similar effects or interesting combinations see: [MosaicTiling] [VoronoiCells] [SubdivisionStretch] [HoneyCombTiles] [TriangleGridTransition] [Dither] [AsciiRender]
Input Parameters¶
| Name (Relevancy & Type) | Description |
|---|---|
| ImageA (Texture2D Required) | — |
| Fill (Vector4) | — |
| Background (Vector4) | — |
| MixInColors (Single) | — |
| ScaleFactor (Single) | — |
| Offset (Vector2) | — |
| FontCharSize (Int2) | — |
| GainAndBias (Vector2) | — |
| Randomize (Single) | — |
| FontFilePath (String) | — |
| FilterCharacters (String) | — |
| GenerateMips (Boolean) | — |
| Resolution (Int2) | — |
Outputs¶
| Name | Type |
|---|---|
| Output | T3.Core.DataTypes.Texture2D |