SplitMeshVertices¶
This can be relevant to "scatter" smooth shaded geometry or change shading to flat.
Input Parameters¶
| Name (Relevancy & Type) | Description |
|---|---|
| InputMesh (MeshBuffers Required) | — |
| ShadeFlat (Single) | — |
Outputs¶
| Name | Type |
|---|---|
| Result | T3.Core.DataTypes.MeshBuffers |